Threads
A thread in Rust is a function that runs elsewhere and a handle you can wait on. The interesting
part is what the compiler lets you send to it — which is Send, and which is why Rc will not go.
Nine articles, in the order the errors appear.
Articles
Section titled “Articles”Nothing published in this chapter yet — all 9 articles are still to come.
Coming up (9)
- How to start a threadthread::spawn and the JoinHandle
- How to pass data to a threadthe move closure, and why it needs ’static
- How to wait for a thread and get its resultjoin returns a Result too
- How to share data between threads with Arcclone the Arc, not the data
- What does it mean for a type to be thread safe?Send and Sync applied
- How to fix “cannot be sent between threads safely”find the Rc or the RefCell
- How many threads should you spawn?available_parallelism, and the pool you probably want
- How to borrow data in a threadscope, and the lifetime that no longer needs ’static
- How to recover from a panicked threadthe Err that join returns, and what is still alive